This course will focus on legal issues of particular salience to the “entertainment industry,” defined for this purpose as those firms concerned with the commercial creation and distribution of fixed expressive content marketed for its entertainment value. The first half of the course will survey several areas of legal doctrine that are common to the entire industry: domestic and international copyright law, trademark and right of publicity, agent regulation, expressive torts and their First Amendment limitations, and contracts pertaining to credit and control. The latter half of the course will look at specific applications as they arise in the areas of film and television production, music (publishing and sound recordings), and video games. The casebook will be Jon M. Garon, Entertainment Law and Practice (Second Edition). In addition to three hours/week of traditional doctrinal class instruction, this course will include a speaker component. Several legal policy makers from industry-related firms or trade organizations will come speak to students and answer their questions. These sessions will be held on Friday mornings (irregularly and contingent on speaker availability), and attendance at these sessions is mandatory. Grades will be based on a final exam, preparation for and participation in speaker events, and in-class discussion of casebook problems.